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CURIOUS CREATURE

Java · Interface experiments · 2005-07-09

A Music Shelf In Java2D

A rich Java2D shelf combines image scaling, transforms, reflections, hit testing, and responsive repainting into one disciplined rendering loop.

01

Own the paint path

Keep painting deterministic, avoid hidden state changes, and let the component lifecycle request repaints.

02

Compose deliberately

Treat transforms, alpha, filters, and buffers as ordered operations whose intermediate results can be inspected.

03

Measure interaction

Profile repaint regions and event handling while the demo is moving, not only while it is idle.

Working rule

Make the next measurement cheaper than the next argument.

Keep a minimal reproduction close to the observation. Change one variable at a time, preserve the failing path, and prefer before-and-after evidence over a broad rewrite.